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The key factor of the games success in my view and even with some faults the game was still great.
Arthur must travel through stage to stage until he reaches the final stage and each stage takes at least 4 or 5 minutes to complete even without dying! Sometimes the zombies or any other enemy will drops items. One is money/statues which is completely worthless to you except if you wanted to get a high score or
somethin', another are harder to find 1-ups or extra
armor suits and the next is either of 4 weapons:
Lance: The weapon you start out with is slower to throw but is strong
Fire Water: The worst weapon in the game, you throw this item over the heads of close enemies and it flares on the ground. A God-damned
sparkler if you ask me!
Dagger: Quicker tossed than the lance although a little weaker. Don't matter because the speed of killing an enemy is the key of beating the game anyway.
Axe: It's a little clunky; a steel version of the
Fire Water. You can only toss two at a time and it continues through enemies. This weapon is weak and is only found at the
end of the game and is rare to find. Thank God!
Cross: You need this to beat the game and you find it near the end of the
game. There are two good things about the cross: it can destroy enemy bullets and it's also a good rapid-fire weapon.
Unfortunately, the cross has a very limited range and is ineffective against
the Unicorn/Cyclops boss.
Now, I've never mentioned this earlier and people probably know about this anyway
because this is what Ghost 'n' Goblins is notoriously known for. Arthur can only take two hits in his world of surrounding and over-powering enemies... two. Not only that, they knock you back and knock your
armor right off of Arthur, which exposes his red underwear! Take another hit and you are reduced to a pile of bones! Talk about shock after shock! Back to the stages, after the long stage is up, Arthur is set to take on monstrous villains which do indeed strike fear into players eyes. After
surviving such a long stage probably in your underwear and after dying dozens of times, seeing a 10-foot white gorilla is always promising to see. Did I mention that there are unlimited continues? Yep.
Capcom does have human employees
after all or at least then they did.
Around the end of the game you must find a cross in order to continue to fight the last boss. If not, you are treated to a delightful, poorly translated message that informs you that the cross is the only weapon you should have at this point. Without it, you'll be whisked back to the beginning of level 5 at the castle entrance. Yuck! Funny thing is, you could beat the boss as soon as you get the cross (2nd time around you'd better find it!) but you'll receive an unintentionally hilarious comment regarding that fact that this "room" is a trap and illusion devised by the wizard. What's not so funny is that you're going to have to play through the whole game from the beginning a second
time to get the true ending where you save the girl and peace returns! But remember... there are unlimited continues, however, so at least you've got that on your side.
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